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Distributed MPC with time-varying communication network: A density-dependent population games approach
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© 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.This work addresses distributed control design by using density-dependent population dynamics. Furthermore, stability of the equilibrium point under this proposed class of population dynamics is studied, and the relationship between the equilibrium point of density-dependent population games (DDPG) and the solution of constrained optimization problems is shown. Finally, a distributed predictive control is designed with the proposed density-dependent dynamics, and contemplating a time-varying communication network.Peer ReviewedPostprint (author's final draft